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Unity Engine

Unity Engine

rayTracingAccelerationStructureBuildFlagsOverride

Whether to override the default build flags specified when creating a RayTracingAccelerationStructure.
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Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public bool rayTracingAccelerationStructureBuildFlagsOverride { get; set; }

Remarks

If you set this value to
true
, Unity uses Renderer.rayTracingAccelerationStructureBuildFlags when it builds the acceleration structure associated with this renderer.