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Unity Engine

Unity Engine

subMeshStartIndex

Index of the first sub-mesh to use from the Mesh associated with this MeshRenderer (Read Only).
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public int subMeshStartIndex { get; }

Remarks

This value is 0 except when using Mesh.CombineMeshes or static batching.