autoConfigureConnectedAnchor
Should the connectedAnchor be calculated automatically?
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.Physics2DModule
public bool autoConfigureConnectedAnchor { get; set; }
Remarks
When true, the property will be calculated automatically to match the world position of the property. When false, the position of the connected anchor can be configured using the property.
connectedAnchoranchorconnectedAnchorAdditional Resources: AnchoredJoint2D.anchor, AnchoredJoint2D.connectedAnchor.