AlwaysOnAtlas
Always pack all the SpriteAtlas.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Field
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
AlwaysOnAtlas = 4
Remarks
Trigger packing when going into Play mode or building player/bundles.
Legacy sprite packer will not be used.