기술 자료

Unity Engine

Unity Engine

GetMissShaderCount(RayTracingShader)

Returns the number of miss Shaders defined whitin a given RayTracingShader.
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Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static int GetMissShaderCount(RayTracingShader s)

Parameters

Returns

Type

Description

intThe number of miss Shaders defined in the RayTracingShader instance passed as argument.

Remarks