SetShowKinematicBodies
Should the kinematic Rigidbodies be considered by the display filter.
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Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
SetShowKinematicBodies(bool)
Should the kinematic Rigidbodies be considered by the display filter.
public static void SetShowKinematicBodies(bool show)
Parameters
Remarks
Additional Resources: Rigidbody.isKinematic.
SetShowKinematicBodies(FilterWorkflow, bool)
Should the kinematic Rigidbodies be considered by the display filter.
public static void SetShowKinematicBodies(PhysicsVisualizationSettings.FilterWorkflow filterWorkflow, bool show)
Parameters
Remarks
Additional Resources: Rigidbody.isKinematic.