기술 자료

Unity Engine

Unity Engine

AreaAndAngleWeighted

The normals are weighted by both the face area and the vertex angle on each face.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
AreaAndAngleWeighted = 4