기술 자료

Unity Engine

Unity Engine

DistancePointBezier(Vector3, Vector3, Vector3, Vector3, Vector3)

Calculate distance between a point and a Bezier curve.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static float DistancePointBezier(Vector3 point, Vector3 startPosition, Vector3 endPosition, Vector3 startTangent, Vector3 endTangent)

Parameters

point


startPosition


endPosition


startTangent


endTangent

Returns

Type

Description

float

Remarks

Additional Resources: Handles.DrawBezier function.