AddDropHandler
Allow override of the default behavior for the corresponding window. Multiple handlers can be registered on the same window. If a handler returns DragAndDropVisualMode.None the system will check the next handler. Any other results ( DragAndDropVisualMode.Rejected or others DragAndDropVisualMode ) means this handler has processed the drop event and no other handler will be called. The last handler is the default Unity handler.
읽는 시간 2분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
AddDropHandler(ProjectBrowserDropHandler)
Allow override of the default behavior for the corresponding window. Multiple handlers can be registered on the same window. If a handler returns DragAndDropVisualMode.None the system will check the next handler. Any other results (DragAndDropVisualMode.Rejected or others DragAndDropVisualMode) means this handler has processed the drop event and no other handler will be called. The last handler is the default Unity handler.
public static void AddDropHandler(DragAndDrop.ProjectBrowserDropHandler handler)
Parameters
Function to handle drop on the corresponding window.
AddDropHandler(SceneDropHandler)
Allow override of the default behavior for the corresponding window. Multiple handlers can be registered on the same window. If a handler returns DragAndDropVisualMode.None the system will check the next handler. Any other results (DragAndDropVisualMode.Rejected or others DragAndDropVisualMode) means this handler has processed the drop event and no other handler will be called. The last handler is the default Unity handler.
public static void AddDropHandler(DragAndDrop.SceneDropHandler handler)
Parameters
Function to handle drop on the corresponding window.
AddDropHandler(HierarchyDropHandler)
Allow override of the default behavior for the corresponding window. Multiple handlers can be registered on the same window. If a handler returns DragAndDropVisualMode.None the system will check the next handler. Any other results (DragAndDropVisualMode.Rejected or others DragAndDropVisualMode) means this handler has processed the drop event and no other handler will be called. The last handler is the default Unity handler.
public static void AddDropHandler(DragAndDrop.HierarchyDropHandler handler)
Parameters
Function to handle drop on the corresponding window.
AddDropHandler(InspectorDropHandler)
Allow override of the default behavior for the corresponding window. Multiple handlers can be registered on the same window. If a handler returns DragAndDropVisualMode.None the system will check the next handler. Any other results (DragAndDropVisualMode.Rejected or others DragAndDropVisualMode) means this handler has processed the drop event and no other handler will be called. The last handler is the default Unity handler.
public static void AddDropHandler(DragAndDrop.InspectorDropHandler handler)
Parameters
Function to handle drop on the corresponding window.