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Unity Engine

Unity Engine

AddDropHandler

Allow override of the default behavior for the corresponding window. Multiple handlers can be registered on the same window. If a handler returns DragAndDropVisualMode.None the system will check the next handler. Any other results ( DragAndDropVisualMode.Rejected or others DragAndDropVisualMode ) means this handler has processed the drop event and no other handler will be called. The last handler is the default Unity handler.
읽는 시간 2분최근 업데이트: 한 달 전

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule

AddDropHandler(ProjectBrowserDropHandler)

Allow override of the default behavior for the corresponding window. Multiple handlers can be registered on the same window. If a handler returns DragAndDropVisualMode.None the system will check the next handler. Any other results (DragAndDropVisualMode.Rejected or others DragAndDropVisualMode) means this handler has processed the drop event and no other handler will be called. The last handler is the default Unity handler.
경고
Removed. Use AddDropHandlerV2 instead
public static void AddDropHandler(DragAndDrop.ProjectBrowserDropHandler handler)

Parameters

Function to handle drop on the corresponding window.

AddDropHandler(SceneDropHandler)

Allow override of the default behavior for the corresponding window. Multiple handlers can be registered on the same window. If a handler returns DragAndDropVisualMode.None the system will check the next handler. Any other results (DragAndDropVisualMode.Rejected or others DragAndDropVisualMode) means this handler has processed the drop event and no other handler will be called. The last handler is the default Unity handler.
경고
Removed. Use AddDropHandlerV2 instead
public static void AddDropHandler(DragAndDrop.SceneDropHandler handler)

Parameters

Function to handle drop on the corresponding window.

AddDropHandler(HierarchyDropHandler)

Allow override of the default behavior for the corresponding window. Multiple handlers can be registered on the same window. If a handler returns DragAndDropVisualMode.None the system will check the next handler. Any other results (DragAndDropVisualMode.Rejected or others DragAndDropVisualMode) means this handler has processed the drop event and no other handler will be called. The last handler is the default Unity handler.
경고
Removed. Use AddDropHandlerV2 instead
public static void AddDropHandler(DragAndDrop.HierarchyDropHandler handler)

Parameters

Function to handle drop on the corresponding window.

AddDropHandler(InspectorDropHandler)

Allow override of the default behavior for the corresponding window. Multiple handlers can be registered on the same window. If a handler returns DragAndDropVisualMode.None the system will check the next handler. Any other results (DragAndDropVisualMode.Rejected or others DragAndDropVisualMode) means this handler has processed the drop event and no other handler will be called. The last handler is the default Unity handler.
경고
Removed. Use AddDropHandlerV2 instead
public static void AddDropHandler(DragAndDrop.InspectorDropHandler handler)

Parameters

Function to handle drop on the corresponding window.