기술 자료

Unity Engine

Unity Engine

OnPreprocessBuild(BuildReport)

Implement this method to receive a callback before the build is started.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

void OnPreprocessBuild(BuildReport report)

Parameters

A report containing information about the build, such as its target platform and output path.

Remarks

This method is replaced by IPreprocessBuildWithContext.OnPreprocessBuild, which works for AssetBundle builds as well. This callback is invoked during Player builds, but not during AssetBundle builds.

Examples

using UnityEditor;using UnityEditor.Build;using UnityEditor.Build.Reporting;using UnityEngine;namespace BuildDocExamples{ class MyCustomBuildProcessor_OnPreprocessBuildWithReport : IPreprocessBuildWithReport { public int callbackOrder { get { return 0; } } public void OnPreprocessBuild(BuildReport report) { Debug.Log("MyCustomBuildProcessor_OnPreprocessBuildWithReport.OnPreprocessBuild for target " + report.summary.platform + " at path " + report.summary.outputPath); } }}