기술 자료

Unity Engine

Unity Engine

WriteSerializedFile

Writes objects to a serialized file on disk.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

WriteSerializedFile(string, WriteParameters)

Writes objects to a serialized file on disk.
public static WriteResult WriteSerializedFile(string outputFolder, WriteParameters parameters)

Parameters

outputFolder


parameters

Returns

Type

Description

WriteResult

Remarks

Internal use only. See note on ContentBuildInterface.

WriteSerializedFile(string, WriteCommand, BuildSettings, BuildUsageTagGlobal, BuildUsageTagSet, BuildReferenceMap)

Writes objects to a serialized file on disk.
경고
Removed. ContentBuildInterface.WriteSerializedFile has been deprecated. Use ContentBuildInterface.WriteSerializedFile instead
public static WriteResult WriteSerializedFile(string outputFolder, WriteCommand writeCommand, BuildSettings settings, BuildUsageTagGlobal globalUsage, BuildUsageTagSet usageSet, BuildReferenceMap referenceMap)

Parameters

outputFolder


writeCommand





referenceMap

Returns

Type

Description

WriteResult

Remarks

Internal use only. See note on ContentBuildInterface.

WriteSerializedFile(string, WriteCommand, BuildSettings, BuildUsageTagGlobal, BuildUsageTagSet, BuildReferenceMap, AssetBundleInfo)

Writes objects to a serialized file on disk.
경고
Removed. ContentBuildInterface.WriteSerializedFile has been deprecated. Use ContentBuildInterface.WriteSerializedFile instead
public static WriteResult WriteSerializedFile(string outputFolder, WriteCommand writeCommand, BuildSettings settings, BuildUsageTagGlobal globalUsage, BuildUsageTagSet usageSet, BuildReferenceMap referenceMap, AssetBundleInfo bundleInfo)

Parameters

outputFolder


writeCommand





referenceMap


bundleInfo

Returns

Type

Description

WriteResult

Remarks

Internal use only. See note on ContentBuildInterface.