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Unity Engine

Unity Engine

ToLayerMask()

Convert the lower 32-bits of the 64-bit mask to the 32-bit LayerMask. A LayerMask is only 32-bits wide so the upper 32-bits of the PhysicsMask will be ignored.
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Definition

  • Type: Method
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public readonly LayerMask ToLayerMask()

Returns

Type

Description

LayerMaskA 32-bit layer-mask converted from the lower 32-bits of the 64-bit mask.