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Unity Engine

Unity Engine

bouncinessMixing

Defines the method used when mixing the bounciness values of two shapes to form a shape contact. This is assigned to the current PhysicsShape.surfaceMaterial.
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Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public PhysicsShape.SurfaceMaterial.MixingMode bouncinessMixing { get; set; }