기술 자료

Unity Engine

Unity Engine

operator !(bool4x2)

Returns the result of a componentwise not operation on a bool4x2 matrix.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule
public static bool4x2 operator !(bool4x2 val)

Parameters

Value to use when computing the componentwise not.

Returns

Type

Description

bool4x2bool4x2 result of the componentwise not.