기술 자료

Unity Engine

Unity Engine

Delayed()

Configures the option to use the DelayedAttribute.
읽는 시간 1분최근 업데이트: 2달 전

Definition

IOptionBuilder Delayed()

Returns

Type

Description

IOptionBuilder

Remarks

Apply this setting when the option’s value should only update after the user finishes editing input in the UI. This is useful for optimizing performance or avoiding intermediate updates during data entry.