BeginRecordingIfLateLatched(Camera)
This function enables late latching recording of constant buffer memory locations which are later patched with the latest pose data.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: UnityEngine.XR
- Assembly: UnityEngine.XRModule
public void BeginRecordingIfLateLatched(Camera camera)
Parameters
The camera where late latch recording is to be enabled.