deviceLoaded
Subscribe a delegate to this event to get notified when an XRDevice is successfully loaded.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Event
- Namespace: UnityEngine.XR
- Assembly: UnityEngine.VRModule
public static event Action<string> deviceLoaded
Remarks
In order to change the currently loaded device or reload the current device, use XRSettings.LoadDeviceByName.