Start()
Makes the phrase recognizer start listening to phrases.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: UnityEngine.Windows.Speech
- Assembly: UnityEngine.CoreModule
public void Start()
Remarks
If PhraseRecognitionSystem is stopped when starting a phrase recognizer, it will be restarted.