기술 자료

Unity Engine

Unity Engine

Prepare(JobHandle, SpriteShapeParameters, Sprite[])

Prepare and generate the SpriteShape geometry that will be fed to SpriteShape generator for rendering.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Method
  • Namespace: UnityEngine.U2D
  • Assembly: UnityEngine.SpriteShapeModule
public void Prepare(JobHandle handle, SpriteShapeParameters shapeParams, Sprite[] sprites)

Parameters

handle

JobHandle for the C# based SpriteShape Generator Job.

Sprite Shape generation input params.

sprites

Input list of Sprites.