hasTilemapChanges
Returns true if there are Tilemap changes that require processing for Collider updates. Returns false otherwise.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: UnityEngine.Tilemaps
- Assembly: UnityEngine.TilemapModule
public bool hasTilemapChanges { get; }