기술 자료

Unity Engine

Unity Engine

RemoveTileAnimationFlags(Vector3Int, TileAnimationFlags)

Removes the TileAnimationFlags from the Tile at the given position.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

public void RemoveTileAnimationFlags(Vector3Int position, TileAnimationFlags flags)

Parameters

position

The position of the Tile on the Tilemap.

The TileAnimationFlags to remove from the Tile.