기술 자료

Unity Engine

Unity Engine

editorPreviewOrigin

The origin of the Tilemap in cell position inclusive of editor preview Tiles.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

public Vector3Int editorPreviewOrigin { get; }

Remarks

This is used when rendering the Tilemap in Editor mode, taking both placed Tiles and editor preview Tiles for preview placement into account.