RefreshTile(Vector3Int)
Refreshes a Tile at the given XYZ coordinates of a cell in the:Tilemap.
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Definition
- Type: Method
- Namespace: UnityEngine.Tilemaps
- Assembly: UnityEngine.TilemapModule
public void RefreshTile(Vector3Int position)
Parameters
Position of the Tile on the Tilemap.
Remarks
The Tilemap will retrieve the rendering data, animation data and other data for the Tile and update all relevant components.