CalculateBrushTransform(Terrain, Vector2, float, float)
Creates a BrushTransform from the input parameters.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: UnityEngine.TerrainTools
- Assembly: UnityEngine.TerrainModule
public static BrushTransform CalculateBrushTransform(Terrain terrain, Vector2 brushCenterTerrainUV, float brushSize, float brushRotationDegrees)
Parameters
Returns
Type | Description |
|---|---|
| BrushTransform | Transform from terrain space to Brush UVs. |