operator ==(SceneHandle, SceneHandle)
Test two SceneHandle for equality.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Operator
- Namespace: UnityEngine.SceneManagement
- Assembly: UnityEngine.CoreModule
public static bool operator ==(SceneHandle left, SceneHandle right)
Parameters
Returns
Type | Description |
|---|---|
| bool |