AllFacesAtOnce
Spreads the cubemap update over 9 frames, so that all faces are rendered in the first frame. Generates mipmaps over the subsequent 8 frames.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Field
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
AllFacesAtOnce = 0