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Unity Engine


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Script Reference

Unity Engine


AddFramesFromFile(string)

Displays the recorded profile data in the profiler.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

[Conditional("UNITY_EDITOR")]public static void AddFramesFromFile(string file)

Parameters

file

The name of the file containing the frame data, including extension.

Remarks

The Profiler appends the loaded data after the last frame in its buffer.
using UnityEngine;using System.Collections;using UnityEngine.Profiling;public class ExampleClass : MonoBehaviour{ void Example() { Profiler.AddFramesFromFile("mylog.raw"); // or mylog.data }}
Additional Resources: Profiler.