Evaluate
Evaluates all the PlayableOutput s in the graph, and updates all the connected Playable s in the graph.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: UnityEngine.Playables
- Assembly: UnityEngine.CoreModule
Evaluate()
Evaluates all the PlayableOutputs in the graph, and updates all the connected Playables in the graph.
public void Evaluate()
Evaluate(float)
Evaluates all the PlayableOutputs in the graph, and updates all the connected Playables in the graph.
public void Evaluate(float deltaTime)