기술 자료

Unity Engine

Unity Engine

None

Describes that the Playable does not have any particular type. This is use for Playables that execute script code, or that create their own playable graphs, such as the Sequence.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

경고
Deprecated. DataStreamType is no longer required and will be removed in a future release.
None = 3