startColors
The initial color of each particle.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: UnityEngine.ParticleSystemJobs
- Assembly: UnityEngine.ParticleSystemModule
public readonly NativeArray<Color32> startColors { get; }
Remarks
Unity multiplies these values by any settings in the SizeOverLifetimeModule and SizeBySpeedModule during rendering.