기술 자료

Unity Engine

Unity Engine

Rigidbody

Calculate the Particle System velocity by using a Rigidbody or Rigidbody2D component, if one exists on the GameObject.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
Rigidbody = 1