compressed
Create AudioClip that is compressed in memory. Note: When streamAudio is true, it supersedes compression, and the download handler creates an AudioClip similar to an imported clip with the loadType AudioClipLoadType.Streaming.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: UnityEngine.Networking
- Assembly: UnityEngine.UnityWebRequestAudioModule
public bool compressed { get; set; }