RadeonRaysWorld()
Create a new RadeonRaysWorld. This class uses a version of RadeonRays SDK based on OpenCL 1.2.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Constructor
- Namespace: UnityEngine.LightTransport
- Assembly: UnityEditor
public RadeonRaysWorld()
public RadeonRaysWorld()