usageFlags
The flags that specify how this GraphicsBuffer can be used or updated (Read Only).
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public GraphicsBuffer.UsageFlags usageFlags { get; }
Remarks
Additional Resources: GraphicsBuffer.UsageFlags.