LoadIdentity()
Load an identity into the current model and view matrices.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static void LoadIdentity()
Remarks
Changing the model, view or projection matrices overrides the current rendering matrices. It is good practice to save and restore these matrices using GL.PushMatrix and GL.PopMatrix.
Additional Resources: GL.MultMatrix.