기술 자료

Unity Engine

Unity Engine

transform

The Transform attached to the GameObject (Read Only).
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public Transform transform { get; }

Remarks

Every GameObject has a Transform component attached to it on creation, which cannot be removed.

Examples

using UnityEngine;public class Example : MonoBehaviour{ void Start() { gameObject.transform.Translate(1, 1, 1); }}