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Unity Engine

Unity Engine

GetRenderTextureSupportedMSAASampleCount(RenderTextureDescriptor)

This has the same functionality as SystemInfo.GetRenderTextureSupportedMSAASampleCount and also mimics platform-specific behavior in the Unity Editor.
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Definition

public static int GetRenderTextureSupportedMSAASampleCount(RenderTextureDescriptor desc)

Parameters

Returns

Type

Description

int