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Unity Engine

Unity Engine

SetBoundingSpheres(BoundingSphere[])

Sets the array of bounding sphere definitions that the CullingGroup should compute culling for.
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Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public void SetBoundingSpheres(BoundingSphere[] array)

Parameters

Remarks

Note that the provided array is simply referenced, not copied; therefore you can simply modify the data in the array on successive frames without calling SetBoundingSpheres again each time.