enabled
Pauses culling group execution.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public bool enabled { get; set; }
Remarks
No events will be sent when the culling group is disabled. No state is cleared when disabling the culling group thus when you re-enable it, it will send visibility events relative to the last frame it was active on.