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Unity Engine

Unity Engine

force

The linear force applied to the rigidbody each physics update.
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Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
public Vector2 force { get; set; }

Remarks

The
force
is specified in the global coordinate frame i.e. independent of the rigid-body rotation and is applied to the center-of-mass therefore no torque is generated.