기술 자료

Unity Engine

Unity Engine

Auto

Updates the source or listener in the MonoBehaviour.FixedUpdate() loop if it is attached to a Rigidbody, dynamic MonoBehaviour.Update() otherwise.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AudioModule
Auto = 0

Remarks