Exists(ProcessorInstance)
Test whether is valid and belongs to this ControlContext.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: UnityEngine.Audio
- Assembly: UnityEngine.AudioModule
public bool Exists(ProcessorInstance processorInstance)
Parameters
Returns
Type | Description |
|---|---|
| bool |