rotationAtRest
The rotation used when the sources have a total weight of 0.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: UnityEngine.Animations
- Assembly: UnityEngine.AnimationModule
public Vector3 rotationAtRest { get; set; }
public Vector3 rotationAtRest { get; set; }