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Unity Engine

Unity Engine

SetSByteArrayElement(nint, int, sbyte)

Sets the sbyte value of one element in a primitive array.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AndroidJNIModule

SetSByteArrayElement(IntPtr, int, sbyte)

public static void SetSByteArrayElement(nint array, int index, sbyte val)

Parameters

array


index


Remarks

This function is a special case of SetByteArrayRegion(), called with region size set to 1.