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Unity Engine

Unity Engine

SetAreaCost(int, float)

Sets the pathfinding cost multiplier for this filter for a given area type.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Method
  • Namespace: UnityEngine.AI
  • Assembly: UnityEngine.AIModule
public void SetAreaCost(int areaIndex, float cost)

Parameters

areaIndex

The area index to set the cost for.

cost

The cost for the supplied area index.

Remarks

Calling SetAreaCost the first time on a NavMeshQueryFilter object causes an internal allocation of the maximum 32 cost modifiers.