Manual
You can control performance levels via IDevicePerformanceControl.CpuLevel and IDevicePerformanceControl.GpuLevel. This mode is enabled by setting IDevicePerformanceControl.AutomaticPerformanceControl to false.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Field
- Namespace: UnityEngine.AdaptivePerformance
- Assembly: UnityEngine.AdaptivePerformanceModule
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