ExplicitlyThrownExceptionsOnly
Enable throw support.
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Definition
- Type: Field
- Namespace: UnityEditor
- Assembly: UnityEditor
ExplicitlyThrownExceptionsOnly = 1
Remarks
With this option, exceptions can be thrown and caught in WebGL. But only exceptions explictly thrown will work. NullReferenceExceptions can still cause your content to fail. This has a significant cost in performance and build size over WebGLExceptionSupport.None, so only use it when you need it.