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Unity Engine

Unity Engine

UpdatePrefabInstancesEventArgs(Scene, ReadOnly)

Constructs a new instance.
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Definition

  • Type: Constructor
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public UpdatePrefabInstancesEventArgs(Scene scene, NativeArray<int>.ReadOnly instanceIds)

Parameters

scene

The scene containing all of the prefab instances that have been updated.

instanceIds

The instance ID for each root GameObject of the prefab instances that have been updated.