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Unity Engine

Unity Engine

ScriptablePacker.TextureData

Texture data of a specific sprite useful to get source pixels in textureData array.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

public struct ScriptablePacker.TextureData

Fields

Value

Description

bufferOffsetOffset of the TextureData Array from where the actual data for the current texture starts.
heightHeight of the texture.
widthWidth of the texture.