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Unity Engine

Unity Engine

ignorePlatformSupport

Ignores platform support checks for the selected texture format.
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Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public bool ignorePlatformSupport { get; set; }

Remarks

By default,
TextureGenerator
checks if the active build target supports the selected texture format. If you enable this property,
TextureGenerator
ignores that check, and allows you to generate texture data in any format regardless of the currently active build target.